Sunday, 28 June 2020

Cybertron Shortround

Up until recently, when one thought of TransFormers hovercraft, there was pretty much only Seaspray. The Cybertron toyline forever changed the seascape by introducing a whole new character - Shortround - with a hovercraft vehicle mode, a geeky personality and (apparently) a dangerous (to himself) obsession with Chromia (aka Thunderblast).

There's probably a very good reason that seafaring TransFormers are a rarity. Even if one assumes Cybertron has no oceans of any kind, the very nature of its sentient robotic life is inclined toward adapting to its environment, and lack of exposure does not automatically preclude the ability to acclimatise. That said, I just don't feel that the open ocean on Earth presents as many opportunities for TransFormers stories as the land... I mean, even in the G1 TV show, the Decepticons gave up on attacking oil rigs after a single battle with the Autobots, despite the fact that the Autobots were largely unable to fly after the pilot episode, let alone travel over or through water.

Saturday, 27 June 2020

Galaxy Force Dark Ligerjack

There's something a little bit sad about Galaxy Force Ligerjack. Obviously the character is one who, having been defeated in battle, obtained an upgraded form - supposedly through the power of the key, according to the cartoon, though that's not a feature reflected in the toys - but also the toy itself is only part of what it should have been. Designed from the start to combine with Galaxy Convoy or Master Megatron/Galvatron as a new arm, his original design included fingers and thumbs for this additional mode, and the key gimmicks were rather more extensive. Evidently too costly for the final toy, these additional features were removed, leaving gaping holes and rendering the arm form a bit useless.

My reason for not buying standard Ligerjack was mainly that I disliked his colourscheme... so, naturally, when the 'Dark' version was announced, it made it onto my want list immediately.

Thursday, 25 June 2020

Alternators Battle Ravage (Chevrolet Corvette Z06 Convertible)

The connection between Generation 1 and Beast Wars might seem tenuous if one were to look at the toys in isolation. Aside from a very familiar-looking head on the Maximals' leader, there was no real visual continuity. It was the TV show that very cleverly posited that the Maximals and Predacons were descendants of the Autobots and Decepticons, respectively, and the two small teams travelled back in time to prehistoric Earth, where the Beast Wars were waged.

Why am I writing about Beast Wars in the writeup for an Alternators model? OK, kids... this is where it gets complicated (and also involves a major Beast Wars spoiler for anyone who's not yet enjoyed that series): In the TV show, Tripredacus agent Ravage - a rebuilt version of G1 Ravage - is sent back in time to put a stop to Megatron's plans, but ends up helping due to a fragment of message from the original Megatron, encoded on the Golden Disk. He ends up getting destroyed, but not before downloading his consciousness into his ship's black box, only to be recovered in the present day and installed in a Binaltech body... along with G1 Ravage, stasis-locked in his cassette form, in the dashboard of his Chevrolet Corvette Z06 alternate mode to provide the body with a Spark. So Binaltech Battle Ravage = Beast Wars Ravage + G1 Ravage... but BW Ravage is a future version of G1 Ravage, for whom the events of the Binaltech story must already have happened, so Binaltech Battle Ravage represents an infinite temporal loop of Ravage personalities.

Or something...

Now, I hadn't planned on buying BT11 both because I wasn't overkeen on BT06 Tracks and because a humanoid form of Ravage didn't appeal... but then my best mate gave me the Alternators version for my birthday!

New Tag: Electronic

It occurred to me today, as I've been looking at a couple of toys with battery-powered features, that I've so far neglected to add a specific tag to any posts where the toy features any electronics... Since that rather sells them short, I figured I'd spend a little while trawling through posts and adding a new tag where relevant.

I may have missed some... and, for the moment, I've deliberately omitted things like the TransFormers Prime toys with Poweriser weapons (mainly because they were all a bit crap) and MP05 Megatron (LED in the Fusion Cannon, which I removed anyway)... but it looks as though I have more than 50 TransFormers toys with electronic features of one form or another.

For those who prefer not to have to brave the tags list at the very bottom, I've added Electronic Toys to the top menu, just below the blog masthead as well.

Tuesday, 23 June 2020

TransFormers (Movie) Hardtop (Target Exclusive)

There are times when I really don't understand Hasbro. Their strategy with the TransFormers brand generally seems pretty haphazard, their strategy with specific toylines often seems not to be fully thought through... but their strategy for store exclusives can be utterly baffling. The only consistent thing is their inconsistency.

When the first TransFormers live action movie came out, the new toys featured novel and impressive engineering, the likes of which had genuinely never been seen before. It may not have been perfectly accurate to the on-screen CGI, but the movie toylines were the first step in a quantum leap in toy engineering than continued over the next few years.

And yet, for a set of Target Exclusive, movie branded Scout class figures, Hasbro mined their back catalogue for repaints. The selection was, somehow, very Energon-centric despite the clear disparity in aesthetic. Then again, the other line selected was Cybertron, which generally wasn't much better. Hardtop - a repaint of the Cybertron figure of the same name - turned out to be the best match, at least as far as his vehicle mode was concerned, since it's not a million miles away from Landmine.

Sunday, 21 June 2020

Studio Series #51 Soundwave (Dark of the Moon)

The live action movies' treatment of iconic Generation 1 characters tended to play fast and loose, both with their appearance and their characters. Soundwave's first appearance was in Revenge of the Fallen, as a satellite orbitting Earth, molesting other satellites with Hentai-style cyber-invasion tentacles, and pooping out Ravage, and then having no bearing on the anything till the next movie. But in Dark of the Moon, Soundwave was just another silver-coloured, sharp-edged, gun-toting brawler in the movie. His main contributions to the drama were threating Carly with his tentacles and deciding - on the instructions of Dylan Gould - to execute the Autobots who had been captured in the city. He was a far cry from the laconic, calculating opportunist of old.

Due to distribution issues, I never did get my hands on the original DotM Deluxe class toy, and ended up skipping on the Human Alliance figure because they all got downsized for the third movie, and Soundwave's robot mode proportions were bonkers. I did eventually pick up the repaint of the original Deluxe, Darkside Soundwave, from Takara Tomy's Movie Advanced line at one of the London Comic Cons, but he lacked the original's Mech Tech weapons and his robot mode is a bit lankier and slimmer than the CGI character from the movie.

The Studio Series version came along with a more accurate-looking robot mode and a fully silver-painted Mercedes-Benz SLS AMG and, given the secondary market cost of the previous versions now, he seemed like the best option... at least until a Masterpiece version - either official or Third Party - arrives.