Looking more closely, I realised that only one foot was wrong... regardless of which way round they were.
Skyquake had been assembled with two right feet.
It doesn't actually affect his stability (not as much as having a completely fixed footprint, pretty dramatically limiting the posing options outside of 'standing up straight'), but it's one of those things that preys on my mind (no, really, I'm that anal about toy assembly faults sometimes).
This weekend, while out browsing the shops before a movie, I happened to be in a branch of The Entertainer (see, it really is easy!) which was stocking TF:Prime Voyagers at the knockdown (or should that be Knock Out?) price of £15 and saw that the selection included the second colouring of that mold, Dreadwing. I hadn't really intended to buy Dreadwing, despite the fact that he's the version who appears in the show in a non-Zombie state - and voiced by Tony Todd, no less - but an eight pound saving swung the balance... and surely I wouldn't pick up another misassembled version of this mold?
Well... Yes and no. Pretty much the first thing I did, having liberating Dreadwing from his packaging, was check the feet.
He had two left feet.
I couldn't believe how lucky I was, as this meant I could disassemble one leg of each, swap the feet, and have two perfect models.
The it hit me - maybe it wasn't luck, maybe it was a larger factory error: had Skyquake got all the right feet, and Dreadwing all the left? Stranger things have happened (remember e-Hobby's Cobalt Sentry Howlback, with two of the same missile launcher?).
So, here's the Public Service Announcement:
"Skyquake and Dreadwing... On their own, they'll never be dancers... ...but together, they're unstoppable!" |
No, hang on, that's not it...
"If you pick up either Skyquake or Dreadwing, and one of their feet doesn't sit flush with the bottom of the lower leg, it would be worth checking out the other to see if it has two of the opposite foot, allowing you to make a trade."
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